This is part of 2.1.0latest release.

MLxxCartesianToMatrix

0.1.0
since lib: v2.1.0  
math 

Convert a cartesian position into a 4x4 transformation matrix.

More information on this in the feature description

Version history

0.1.0

  deGroot

Changes

Added:
  • initial version

Overview

kindnametypedefaultcomment
in_outTCPPositionARRAY [0..5] OF REALinput: X/Y/Z/Rx/Ry/Rz position
in_outResultMLxMatrixoutput: resulting 4x4 transformation matrix

Details

TCPPosition

ARRAY [0..5] OF REAL

Used as input

[0]     // X
[1]     // Y
[2]     // Z
[3]     // Rx
[4]     // Ry
[5]     // Rz

Result

MLxMatrix

Used as output

The resulting 4x4 transformation matrix.

Implementation

Snippet of the function call:
MLxxCartesianToMatrix(
  TCPPosition := , 
  Result := );

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