This is part of 2.2.0-devlatest release: 2.1.0.
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MLxxMatrixToCartesian

0.2.0
since lib: v2.1.0  
Math 

Convert a 4x4 transformation matrix into a cartesian position.

More information on this in the feature description

Version history

0.2.0

  deGroot

Changes

Changed:
  • internal variable names
show full history

0.1.0

  deGroot

Changes

Added:
  • initial version

Overview

kindnametypedefaultcomment
in_outMatrixMLxMatrixinput: 4x4 transformation matrix
in_outResultARRAY [0..5] OF REALoutput: resulting X/Y/Z/Rx/Ry/Rz position

Details

Matrix

MLxMatrix

Used as input

4x4 transformation matrix.

Result

ARRAY [0..5] OF REAL

Used as output

The resulting cartesian position.

[0]     // X
[1]     // Y
[2]     // Z
[3]     // Rx
[4]     // Ry
[5]     // Rz

Implementation

Snippet of the function call:
MLxxMatrixToCartesian(
  Matrix := , 
  Result := );

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